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Hello World!

  • Writer: Sin
    Sin
  • Aug 4, 2020
  • 2 min read

So as many people probably have known (or not), I have been interested in game design for quite some time. I do eventually want to carve a path out of it and create something special out of it that I love with all my heart.


Understanding what I want to do versus doing it is quite the cumbersome when I have work among other things getting in the way of pursuing said goal in life. None the less this entails that efficiency is key for getting stuff like this done.


Among other things, efficiency will not come without practice, which is what this blog is to get me to enact. Along with documenting all that I am learning among the process for any readers out there who might follow in the same path.


But I digress, lets get back to the main topics!



 


Game Engines & Languages


Starting from this date, I am only moderately experienced in JavaScript, C++, and C#. Currently I am working on the Unity game engine with the C# platform, to which is my plan to be a starting point of other larger projects apart from just JS snippets online.


Other Projects


Among programming and such, I am also somewhat experienced in Adobe Photoshop. Though I have not gotten a certificate towards the Adobe Suite, I have been working with Photoshop for the past 5 years.



 

What The Future Holds


Though I am a sole programmer at this current moment, there is another project that I am participating in with a few friends of mine. This involves using the Unreal Engine to which I plan using Unity as a stepping stone towards.


It is my ambition to craft new and interesting experiences for myself and everyone following along. Wherever these experiences will take us, they will be be of value themselves no matter the outcome.


~Sin


 
 
 

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